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The year is 1936, and suddenly the protagonist is abducted by the Leather Goddesses for the final testing in the plan which will enslave every man and woman on earth. These Leather Goddesses of Phobos are just finishing up their plans for the invasion of Earth. If the hero fails to escape and save humanity, the Leather Goddesses will turn the Earth into their pleasure dome.

You are Arthur Dent, an Englishman with a bad hangover wearing a dressing gown containing a much needed buffered analgesic and some fluff. Your house has just been destroyed, followed shortly thereafter by your planet Earth (mostly harmless). You’ve been rescued by your friend Ford Prefect, who’s not actually an out-of-work actor. He has given you a book (The Hitchhiker’s Guide to the Galaxy), a towel, and is now telling you to put a fish in your ear. It must be a Thursday; you’ve never quite gotten the hang of Thursdays.

La abadía del crimen es un videojuego de 1987 basado en la novela El nombre de la rosa de Umberto Eco. Programado por Paco Menéndez durante la denominada Edad de oro del software español, el juego contó con la participación de Juan Delcán a cargo del diseño cuando este último era estudiante de arquitectura.​ 

La abadía del crimen es un videojuego de 1987 basado en la novela El nombre de la rosa de Umberto Eco. Programado por Paco Menéndez durante la denominada Edad de oro del software español, el juego contó con la participación de Juan Delcán a cargo del diseño cuando este último era estudiante de arquitectura